The global shader cache file ‘C:/Program files(x86)/Steam/steamapps/common/PUBG/Engine/GlobalShaderCache-PCD3D_SM4.bin’ is missing.
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Your application is built to laod COOKED content. No COOKED content was found; This usually means you did not cook content for this build. It also may indicate missing cooked data for a shader platform(e.g., OpenGL under Windows): Make sure your platform’s packaging settings include this Targeted RHI.
Alternatively build and run the UNCOOKED version instead.